This is an RPG, amigos! Stay if you like though! We can help you and play with you! The name says everything. We are in the world of Aernia, in a forgotten realm. This world is ruled by four major races: the Elves, the Weres, the Vampyres and the Humans.
For the record, the Elves have some connections both with the Weres and the Vampyres, but not an ally and almost never with Humans.
Weres and Vampyres are not the greatest enemies! They often pack together to defeat their one and only enemy: Humans.
Also, forget the whole technology, christianity and blah blah blah. We are in a different place here. A different world, far-far away from the one we live. So, no cars, no plains, no pc (yeah, they don't have pc's too) no thing, nothing. Good? Continue reading.
Don't join if you are going to be inactive. There is no point. So, if you do so, we will give you TWO days from the day you will. Then, if in these TWO (2, 1+1, II, TWO) days you haven't made a character, you get deleted. Yes, you get.
The threads with @ in front of them must be read by all. They are special threads that give info for every class.
The threads with *** in front of them and in the end of them are neutral places for everyone to play that don't have to do anything with the whole story.
The threads with # in front of them are special threads to gather XP and levels.
BEST VIEWED IN FF CLICK HERE TO DOWNLOAD!!!CLICK HERE TO SEE THE BANNERS!!!
The rules are the ones that you can find everywhere. BUT! Just because this is a cult for RPG, the rules are even weirder. So, *ahem*:
I) You cannot leave a domain (yes, that’s a thread) and go to another without saying so. That means that you have to stay in a place and wait. I know that this is boring, that's why I'll make the Plain Domains, where you can send whenever you want without braking the story.
II) New domains must be approved first. I will first have to give green before you can start
III) If you have some problem with my staff, say so. Be sure that I won’t be afraid to tell them, without saying who told me that. Just inbox me. But! This staff that I already have is the best (at least for RPG cults. For that I can be sure!) Some of them are a little harsh (he/she knows… :P) and you can reply to them as bitchy as you want. But don’t forget that they work for this cult and whatever they do is for this cult. They have the right to ban you. And yes, without asking my permission. I’m sure they won’t, but I’m saying this so in case it happens. Yes, they have my permission to do such things, because they are staff and they know what they are doing.
IV) For the staff: just because one is lower than you, it doesn’t mean that is worse than you. Well, you already know that, but I’m writing it just to make a lot of rules! :D
V) If you want to make your character a hero, don’t be afraid to. Just follow the main theme! If you don’t know what and how, ask me. ;)
V) If you decide to make two characters, please try and make them from a different race each so we do not end up with just one favoured race.
VI) Write properly or AT LEAST understandable. No "OMG" nor "WTF" nor I don't know what else you guys use. We pretty much all know English, why don't we use it?
VII) No -I repeat: NO- God-Moding!!! We hate that shit!!!
VIII) Re-read the rules again!!!
X) I seem to try to find another rule, but I’ve run out of ideas… :hmm… Oh, well…
coming!!!
Religion is very important in the world of Aernia. 99% of the popularity of each tribe and race believe in their own Gods.
ELVES
Light & Drows
Nature. Their first deity is the nature itself. Everything that has to do with the nature is their belief. The name of this deity is Physe.
Other major deities are Selene, the goddess of the Moon, Thalassa, the goddes of the sea and Aster, the god of the stars.
There are other minor deities too, such as Aer, the god of the air, Pyr, she goddess of fire, Hydor, the god of waters and Ge, the goddess of earth. They are all connected to nature, they are all different aspects of the one goddess, Physe
VAMPYRES
Vampyres major deity is Lilith, and many females of this race are named after her. She is the goddess of darkness and blood. But, blood symbolizes life! Something that humans misunderstood, and thought they were drinking it.
Also, Verta, the god of night. He is one of the husbands of Lilith
HUMANS
Human tribes believe in everywhere. Some of them are Gajalia, the goddess of life, Manrow, the god of humanity and wealth, Mortang, the god of war, Thalassa (stolen from the Elves), goddess of the sea, and many others
WERES
Were tribes don't believe in anything. How could they, when Humans seek them everywhere and they don't leave them in peace? They believe in themselves and pray to themselves.
ELVES
Light
Light Elves are the usual Elves that you all know. White skin, usually blonde hair, etc
Drow
Drows, also known as Dark Elves, are a weird tribe. Their skin is dark, from light purple till dark blue. Their hair is usually white which makes a very weird but beautiful antithesis. People often say that they are evil creatures, but, in these days of chaotic wars, who isn't? They search for the inner and outer peace of mind, body, soul and nature.
VAMPYRES
Vampyres have no tribes.
WERES
(Real name: Half Weir)
Canidae
Canidae are the majority of the Weres. There are Wolves or Werewolves, Dogs or even Foxes. They live in packs in "haunted" forests or in abandoned places. They don't like the other tribes of Weres, but prefer them from the other races.
Felidae
Felidae are a minor tribe. You can’t find them easily and they live in different places from each other, unlike the Canidae. One more usual Felid is a Werecat. Other ones are the Lions, the Tigers, etc. Other Tribes
You can’t find easily other tribes. Most of them hide very well since Human races have made them an endangered species. Some of the Cervidae, like the Weredeers, stay with Elves since they also fear of the Canidae.
Ursidae are the most famous of these almost extinct races. They live all alone, but you can find them only in Elven Forests.
HUMANS
Well, we all know our tribes… No need to mention them…
ELVES
(Elves can use combinations too)
Fighter
Fighters can use every weapon or no weapon at all. They usually use swords, but don’t be surprised if they use a bow or anything else.
Ranger
A Fighter, but much more quicker (this is not grammatical mistake, is emphasis), and can cast minor spells. His disadvantage is that he is a bit weaker than a fighter. Uses only small weapons and bows.
Spellcaster
A Spellcaster casts spoken-spells. He has to say what he is actually casting (like “Water” if he wants the water to appear, “Rain” if he wants to rain, etc). And he is weak at physical contact. He uses only wands.
Mage
A Mage casts mind-spells. He doesn’t have to actually say them, it just happens immediately. He is weak at physical contact too. He uses both wands and staffs.
Warlock
A Warlock casts only spells in the forgotten language (I will add a list of some spells once a Warlock actually appears. You have to memorize them or write them down somewhere, etc). His spells are powerful (he can also resurrect himself), but he is weak in physical contact. He uses only staffs.
Bard
A Bard is a weird class. He is a (kinda weak though) fighter and a Spellcaster. But his power comes from his musical instrument. You have to be good in writing poetry or lyrics to use this one. Instruments available: lyre, guitar, drum. Priest
A priest is a weak warrior with the ability to heal himself and others too. He can be a great help the time you need him, as he can heal you or even resurrect you when you pass away. Just keep your enemies away from your Priest. (Yes, you can die, but not yet… :D)
WERES
Canidae
Fighter
Fighters can use every weapon or no weapon at all. They usually use swords, but don’t be surprised if they use a bow or anything else.
Ranger
A Fighter, but much more quicker (this is not grammatical mistake, is emphasis), and can cast minor spells. His disadvantage is that he is a bit weaker than a fighter. Uses only small weapons and bows.
Hunter
A Hunter is the quick one. He uses only bows or small weapons. He can hear, smell and see there where nobody else would.
Felidae
Fighter
Fighters can use every weapon or no weapon at all. They usually use swords, but don’t be surprised if they use a bow or anything else.
Ranger
A Fighter, but much more quicker (this is not grammatical mistake, is emphasis), and can cast minor spells. His disadvantage is that he is a bit weaker than a fighter. Uses only small weapons and bows.
Hunter
A Hunter is the quick one. He uses only bows or small weapons. He can hear, smell and see there where nobody else would.
Spellcaster
A Spellcaster casts spoken-spells. He has to say what he is actually casting (like “Water” if he wants the water to appear, “Rain” if he wants to rain, etc). And he is weak at physical contact. He uses only wands.
VAMPYRES
Fighter
Fighters can use every weapon or no weapon at all. They usually use swords, but don’t be surprised if they use a bow or anything else.
Ranger
A Fighter, but much more quicker (this is not grammatical mistake, is emphasis), and can cast minor spells. His disadvantage is that he is a bit weaker than a fighter. Uses only small weapons and bows.
Mage
A Mage casts mind-spells. He doesn’t have to actually say them, it just happens immediately. He is weak at physical contact too. He uses both wands and staffs.
Priest
A priest is a weak warrior with the ability to heal himself and others too. He can be a great help the time you need him, as he can heal you or even resurrect you when you pass away. Just keep your enemies away from your Priest. (Yes, you can die, but not yet… :D)
Blaster
Blasters are special technicians that create modern weapons. They are not fast enough, but they don’t really need that. Available weapons: Fire Shooter, Electric Blaster. Also, a package of mini bombs with smoke, that helps the Blaster to escape, and some mini bombs that can’t do much catastrophe, but they do their job.
HUMANS
Fighter
Fighters can use every weapon or no weapon at all. They usually use swords, but don’t be surprised if they use a bow or anything else.
Ranger
A Fighter, but much more quicker (this is not grammatical mistake, is emphasis), and can cast minor spells. His disadvantage is that he is a bit weaker than a fighter. Uses only small weapons and bows.
Spellcaster
A Spellcaster casts spoken-spells. He has to say what he is actually casting (like “Water” if he wants the water to appear, “Rain” if he wants to rain, etc). And he is weak at physical contact. He uses only wands.
Priest
A priest is a weak warrior with the ability to heal himself and others too. He can be a great help the time you need him, as he can heal you or even resurrect you when you pass away. Just keep your enemies away from your Priest. (Yes, you can die, but not yet… :D)
Bard
A Bard is a weird class. He is a (kinda weak though) fighter and a Spellcaster. But his power comes from his musical instrument. You have to be good in writing poetry or lyrics to use this one. Instruments available: lyre, guitar, drum.